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Master tier · raid
Tombs of Amascut
Normal-mode ToA (raid level 150–299): four path bosses and the Wardens, each with its own floor patterns and prayer reads, at a difficulty you tune with invocations.
Requires: Beneath Cursed Sands
Skill profile
Movement
Prayer
Gear switching
Resources
Extra enemies
Timing
What it teaches
- Movement 5/7Dodge Akkha's quadrants, Zebak's waves, Ba-Ba's boulders and the Wardens' floor slams
- Prayer 4/7Switch prayer for Akkha's styles, Zebak's attacks and the Wardens' P2 projectiles
- Gear switching 4/7Bring melee, ranged and magic for Akkha's style shifts, Kephri and the Warden core
- Resources 4/7Spend supply-chest potions across four paths and the Wardens
- Timing 4/7Use the Wardens' core windows and stay in rhythm with each boss's attack cycle
- Extra enemies 3/7Handle Kephri's scarabs and swarms and Ba-Ba's baboons
How hard is it?
Punishment6/ 10
How hard a mistake hits you
Intensity6/ 10
How many correct inputs it asks of you
Max hit
52
Wardens P3 slam at raid level 250 (26 base, +2% damage per 5 raid levels; normal is 150–299)
One step away
Tombs of Amascut: Expert ModeSame raid at expert invocation
Theatre of Blood: Entry ModeLearn the tick-precise raid's rooms before the full-damage version
Chambers of XericA different raid's mechanics
Players often arrive from Tombs of Amascut: Entry Mode, Alchemical Hydra, Phantom Muspah, The Whisperer, Nex, Chambers of Xeric or Theatre of Blood: Entry Mode.