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Hard tier · raid
Tombs of Amascut: Entry Mode
Tombs of Amascut at raid level 0-149: every room's floor patterns, prayer switches and add waves, with generous supplies and little punishment.
Requires: Beneath Cursed Sands
Skill profile
Movement
Prayer
Gear switching
Resources
Extra enemies
Timing
What it teaches
- Movement 4/7Learn each room's floor patterns: Ba-Ba's boulders, Zebak's waves, Akkha's orbs, the Wardens' slams
- Prayer 3/7Switch prayers for Zebak's projectiles, Akkha's styles and the Wardens' phase 3 at low stakes
- Gear switching 3/7Carry melee, ranged and magic and switch per boss and per Akkha attack
- Extra enemies 3/7Clear Kephri's scarabs, Ba-Ba's baboons and Akkha's shadows before they pile up
- Timing 3/7Learn the Wardens' attack cycles and the energy-core DPS windows
How hard is it?
Punishment3/ 10
How hard a mistake hits you
Intensity4/ 10
How many correct inputs it asks of you
Max hit
26
Wardens' base hit at raid level 0; NPC damage scales +2% per 5 raid levels, so up to about +58% at the top of Entry Mode (149)